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Gaming News

Location American Gaming News for 29 January 2016
Star Wars Battlefront helps fuel a strong holiday quarter for EA The holiday season seems to have treated Electronic Arts well, as the company reported an increase in both its sales and profits over the period as part of its most recent financial filing. ...
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Hayao Miyazaki has confirmed the veracity of the urban legend surrounding his classic film.
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State of the Industry: Game devs offer opinions on our VR future Pressed for their (anonymized) thoughts on VR and AR, game developers from around the industry shared their opinions in the GDC 2016 State of the Industry survey. Here, we share some of them with you. ...
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Konami profits on the up as Metal Gear Solid V ships 6 million Konami's latest financials are in, and it's good news for the Metal Gear Solid publisher, with both revenue and profit margins on the up. ...
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Horror Game 'Visage' Launches Kickstarter Campaign With New Trailer Visage was described in a previous Cinema Blend post as being inspired by the short-lived but highly impactful indie horror game, P.T. But now, Visage has finally launched their Kickstarter campaign to raise funds for th...
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Bombshell Review

IGN - 29 Jan 2016 23:43
The spiritual Duchess of Nukem makes her debut in a mostly competent, lite action-RPG.
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Get a job: Be an Environment Artist at Insomniac Games

Game Developer - 29 Jan 2016 23:35
Get a job: Be an Environment Artist at Insomniac Games The studio behind Sunset Overdrive & Ratchet & Clank seeks an artist to work on modeling, texturing and laying out in-game environments at their studio in Burbank, California. ...
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King for 20 Years: Celebrating Duke Nukem 3D

Arcade Sushi - 29 Jan 2016 23:01
King for 20 Years: Celebrating Duke Nukem 3D Two decades ago, 3D Realms revolutionized the first-person shooter genre by releasing Duke Nukem 3D for MS-DOS. After years of controversy and being used as a scapegoat for critics asking for stricter handling of Mature ...
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Video: Designing games for infinite play

Game Developer - 29 Jan 2016 22:33
Video: Designing games for infinite play At GDC 2015 Richard Lemarchand hops onstage to deliver a talk that investigates the game design potential of 'open play' -- play that does not necessarily result in an outcome of victory or defeat. ...
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Marketing gaffe sheds light on how YouTubers are contracted to hype games Kotaku seemingly received by mistake (and published) a game company's marketing campaign proposal for YouTubers, which helps shed some light on how the business of being an "influencer" works in 2016. ...
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If you've ever read The Dark Knight Returns (Or watched!), you know exactly what I'm talking about. And the Hot Toys replica is ready to make Superman bleed.
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How World Of Warcraft Saved Robert Kazinsky's Life, According To Robert Kazinsky It's a pretty common occurrence, actors being confused for the characters they play, and it's one that put Robert Kazinsky into a pretty dark place. And according to this former Eastenders "tough guy," his light at the e...
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Mario and Luigi: Paper Jam Review (Nintendo 3DS)

Arcade Sushi - 29 Jan 2016 20:01
Mario and Luigi: Paper Jam Review (Nintendo 3DS) Super Mario RPG: Legend of the Seven Stars is one of the best Super Nintendo games ever made, introducing Nintendo’s plucky plumber to the grand world of the Japanese role-playing game. Nintendo was so pleased with its...
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New Nintendo 3DS is now supported by Unity

Game Developer - 29 Jan 2016 19:06
New Nintendo 3DS is now supported by Unity Unity has announced support for Nintendo's New 3DS is now available. Unity announced its intention to support the platform last year. ...
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GDC 2016: Audio wizards share learnings in the Audio Bootcamp GDC 2016 organizers are offering an early look at the informative and intriguing sessions taking place during the Audio Bootcamp that helps open the March conference. ...
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The Halo 5: Guardians inaugural World Tour makes its first stop at X-Games, Aspen this weekend.
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Game design in episodic games

Game Developer - 29 Jan 2016 18:59
Game design in episodic games "Two families of game mechanics can be considered for episodic games: Adventure game mechanics and action game mechanics. We find them in different mixes in nearly all episodic games because of their strong storytelling ...
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6 predictions for mobile games in 2016

Game Developer - 29 Jan 2016 18:57
6 predictions for mobile games in 2016 "I don't predict there to be huge changes in 2016. I do believe, however, that core games will affect the mid-core market, though in a way they didn't expect." ...
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Future of VR is social, say Steam VR developers

Game Developer - 29 Jan 2016 18:24
Future of VR is social, say Steam VR developers The image of a person wearing a black blinder over their face is an image that doesn't exactly scream "social." That image of isolation is something that this new crop of VR game developers intends to change. ...
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Procedurally generating wrapping world maps in Unity

Game Developer - 29 Jan 2016 17:57
Procedurally generating wrapping world maps in Unity A guide to generating a realistic, wrapping world map in Unity using C# programming, complete with a discussion of the techniques involved, and sample code. ...
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Ubisoft and ESL form Rainbow Six Siege eSports league

Game Developer - 29 Jan 2016 17:53
Ubisoft and ESL form Rainbow Six Siege eSports league Ubisoft and leading eSports outfit ESL have joined forces to give the developer's tactical shooter, Rainbow Six Siege, its own dedicated eSports league. ...
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Road to IGF: Steel Crate Games' Keep Talking and Nobody Explodes "We decided to make a VR game where the spectators could be involved in some way and really take advantage of the differing viewpoint they had," says Ben Kane of Steel Crate Games. ...
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